| bool get_AllowSingleQuotedStrings() | Public+1 flags | | 0x01 |
| void set_AllowSingleQuotedStrings(bool value) | Public+1 flags | | 0x01 |
| bool get_EndOfInput() | Public+1 flags | | 0x01 |
| int get_Token() | Public+1 flags | | 0x04 |
| ReadOnlySpan<System.Char> get_StringValueAsCharSpan() | Public+1 flags | | 0x10 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| void .ctor(TextReader reader) | Public+1 flags | | 0x08 |
| void Reset(TextReader reader) | Public | | 0x08 |
| int HexValue(int digit) | PrivateStatic | | 0x04 |
| void PopulateFsmTables(ref StateHandler[]& fsm_handler_table, ref int[]& fsm_return_table) | PrivateStatic | | 0x08 |
| ushort ProcessEscChar(int esc_char) | PrivateStatic | | 0x04 |
| bool State1(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State2(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State3(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State4(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State5(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State6(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State7(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State8(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State9(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State10(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State11(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State12(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State13(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State14(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State15(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State16(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State17(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State18(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State19(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State20(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State21(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State22(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State23(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State24(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State25(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State26(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State27(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool State28(FsmContext ctx) | PrivateStatic | | 0x08 |
| bool GetChar() | Private | | 0x01 |
| int NextChar() | Private | | 0x04 |
| bool NextToken() | Public | | 0x01 |
| void UngetChar() | Private | | 0x00 |
| void Clear() | Public | | 0x00 |