Zdexby TheHolyOneZ
36,909 classes
Class

InputActionUnityEventRelay

: MonoBehaviour : Behaviour : Component : Object : Object
YourGame.Input.InputActionUnityEventRelay, Assembly-CSharp 0x0068 (104 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0068

Members 13

OffsetSizeNameTypeFlagsDefault
0x08actionInputActionReferencePrivate—
0x01autoEnableActionboolPrivate—
0x01requireNonDefaultValueboolPrivate—
0x01fireOnceboolPrivate—
0x002B0x05padding / unreflected
0x08onStartedUnityEventPrivate—
0x08onPerformedUnityEventPrivate—
0x08onCanceledUnityEventPrivate—
0x08_startedHandlerAction<UnityEngine.InputSystem.InputAction.CallbackContext>Private—
0x08_performedHandlerAction<UnityEngine.InputSystem.InputAction.CallbackContext>Private—
0x08_canceledHandlerAction<UnityEngine.InputSystem.InputAction.CallbackContext>Private—
0x01_startedFiredboolPrivate—
0x01_performedFiredboolPrivate—
0x01_canceledFiredboolPrivate—
0x00630x05unreflected bytes to end of InputActionUnityEventRelay
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 10

SignatureFlagsNativeParams
InputAction get_BoundAction()Private+1 flags0x08
void Awake()Private0x00
void OnEnable()Private0x00
void OnDisable()Private0x00
void UnsubscribeIfDone()Private0x00
bool ShouldFire(const CallbackContext& ctx)Private0x10
void .ctor()Public+1 flags0x00
void <Awake>b__15_0(const CallbackContext& ctx)Private0x10
void <Awake>b__15_1(const CallbackContext& ctx)Private0x10
void <Awake>b__15_2(const CallbackContext& ctx)Private0x10