| 0x04 | LayerMaskDefault | LayerMask | PublicStatic+1 flags | — |
| — | 0x04 | UpdateRateDefault | DynamicOcclusionUpdateRate | PublicStatic+1 flags | 0 |
| — | 0x04 | WaitFramesCountDefault | int | PublicStatic+1 flags | 0 |
| — | 0x04 | RaycastingDimensionsDefault | Dimensions | PublicStatic+1 flags | 0 |
| — | 0x01 | RaycastingConsiderTriggersDefault | bool | PublicStatic+1 flags | 0 |
| — | 0x04 | RaycastingMinOccluderAreaDefault | float | PublicStatic+1 flags | 0 |
| — | 0x04 | RaycastingMinSurfaceRatioDefault | float | PublicStatic+1 flags | 0 |
| — | 0x04 | RaycastingMinSurfaceRatioMin | float | PublicStatic+1 flags | 0 |
| — | 0x04 | RaycastingMinSurfaceRatioMax | float | PublicStatic+1 flags | 0 |
| — | 0x04 | RaycastingMaxSurfaceDotDefault | float | PublicStatic+1 flags | 0 |
| — | 0x04 | RaycastingMaxSurfaceAngleMin | float | PublicStatic+1 flags | 0 |
| — | 0x04 | RaycastingMaxSurfaceAngleMax | float | PublicStatic+1 flags | 0 |
| — | 0x04 | RaycastingPlaneAlignmentDefault | PlaneAlignment | PublicStatic+1 flags | 0 |
| — | 0x04 | RaycastingPlaneOffsetDefault | float | PublicStatic+1 flags | 0 |
| — | 0x04 | RaycastingFadeDistanceToSurfaceDefault | float | PublicStatic+1 flags | 0 |
| — | 0x04 | DepthBufferDepthMapResolutionDefault | int | PublicStatic+1 flags | 0 |
| — | 0x01 | DepthBufferOcclusionCullingDefault | bool | PublicStatic+1 flags | 0 |
| — | 0x04 | DepthBufferFadeDistanceToSurfaceDefault | float | PublicStatic+1 flags | 0 |