Zdexby TheHolyOneZ
36,909 classes
VLB.BeamGeometryHD, Assembly-CSharp-firstpass 0x00A8 (168 B) inherited 0x0080 Assembly-CSharp-firstpass.dll
0x00x00A8

Members 5

OffsetSizeNameTypeFlagsDefault
0x08m_MasterVolumetricLightBeamHDPrivate—
0x08m_ShadowVolumetricShadowHDPrivate—
0x08m_CurrentCameraRenderingSRPCameraPrivate—
0x04m_DirtyPropsDirtyPropsPrivate—
0x00A40x04unreflected bytes to end of BeamGeometryHD
Inherited from BeamGeometryAbstractBase 5
OffsetSizeNameTypeFlagsDefault
0x08<meshRenderer>k__BackingFieldMeshRendererPrivate—
0x08<meshFilter>k__BackingFieldMeshFilterPrivate—
0x08<coneMesh>k__BackingFieldMeshPrivate—
0x40m_ColorGradientMatrixMatrix4x41 flags—
0x08m_CustomMaterialMaterial1 flags—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 31

SignatureFlagsNativeParams
VolumetricLightBeamAbstractBase GetMaster()2 flags0x08
void set_visible(bool value)Public+1 flags0x01
void set_sortingLayerID(int value)Public+1 flags0x04
void set_sortingOrder(int value)Public+1 flags0x04
void OnDisable()Private0x00
bool get_isCustomRenderPipelineSupported()PublicStatic+1 flags0x01
bool get_shouldUseGPUInstancedMaterial()Private+1 flags0x01
void OnEnable()Private0x00
void Initialize(VolumetricLightBeamHD master)Public0x08
void RegenerateMesh()Public0x00
Vector3 ComputeLocalMatrix()Private0x0C
bool get_isNoiseEnabled()Private+1 flags0x01
StaticPropertiesHD ComputeMaterialStaticProperties()Private0x1C
bool ApplyMaterial()Private0x01
void SetMaterialProp(int nameID, float value)Public0x04
void SetMaterialProp(int nameID, const Vector4& value)Public0x10
void SetMaterialProp(int nameID, const Color& value)Public0x10
void SetMaterialProp(int nameID, const Matrix4x4& value)Public0x40
void SetMaterialProp(int nameID, Texture value)Public0x08
void SetMaterialProp(int nameID, const InvalidTexture& invalidTexture)Public0x04
void MaterialChangeStart()Private0x00
void MaterialChangeStop()Private0x00
void SetPropertyDirty(const DirtyProps& prop)Public0x04
void UpdateMaterialAndBounds()Private0x00
void UpdateMatricesPropertiesForGPUInstancingSRP()Private0x00
void OnBeginCameraRenderingSRP(const ScriptableRenderContext& context, Camera cam)Private0x08
void OnWillRenderObject()Private0x00
void OnWillCameraRenderThisBeam(Camera cam)Private0x08
void UpdateDirtyMaterialProperties()Private0x00
void UpdateMaterialPropertiesForCamera(Camera cam)Private0x08
void .ctor()Public+1 flags0x00

Used by 3

types with a member, parameter or interface of this type