implements IPanelRenderer
0x00x0048
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | attachedPanel | BaseVisualElementPanel | Private | — | |
| 0x08 | renderTreeManager | RenderTreeManager | 1 flags | — | |
| 0x08 | s_Description | string | PrivateStatic+1 flags | — | |
| 0x08 | s_ProfilerMarker | ProfilerMarker | PrivateStatic+1 flags | — | |
| 0x01 | m_ForceGammaRendering | bool | Private | — | |
| 0x0039 | 0x03 | padding / unreflected | |||
| 0x04 | m_VertexBudget | uint | Private | — | |
| 0x04 | m_TextureSlotCount | TextureSlotCount | Private | — | |
| 0x01 | <drawStats>k__BackingField | bool | Private | — | |
| 0x01 | <breakBatches>k__BackingField | bool | Private | — | |
| 0x01 | <disposed>k__BackingField | bool | Private | — | |
| 0x0047 | 0x01 | unreflected bytes to end of UIRRepaintUpdater | |||
Inherited from BaseVisualTreeUpdater 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | frameCount | long | Private | — | |
| 0x08 | panelChanged | Action<UnityEngine.UIElements.BaseVisualElementPanel> | Private | — | |
| 0x08 | m_Panel | BaseVisualElementPanel | Private | — |
Functions 30
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | Public+1 flags | 0x00 | |
| ProfilerMarker get_profilerMarker() | Public+2 flags | 0x08 | |
| bool get_forceGammaRendering() | PublicFinal+3 flags | 0x01 | |
| void set_forceGammaRendering(bool value) | PublicFinal+3 flags | 0x01 | |
| uint get_vertexBudget() | PublicFinal+3 flags | 0x04 | |
| void set_vertexBudget(uint value) | PublicFinal+3 flags | 0x04 | |
| TextureSlotCount get_textureSlotCount() | PublicFinal+3 flags | 0x04 | |
| void set_textureSlotCount(const TextureSlotCount& value) | PublicFinal+3 flags | 0x04 | |
| bool get_drawStats() | Public+1 flags | 0x01 | |
| bool get_breakBatches() | Public+1 flags | 0x01 | |
| void OnVersionChanged(VisualElement ve, const VersionChangeType& versionChangeType) | Public+1 flags | 0x08 | |
| void Update() | Public+1 flags | 0x00 | |
| void Render() | PublicFinal+2 flags | 0x00 | |
| RenderTreeManager CreateRenderChain() | 3 flags | 0x08 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 | |
| void OnGraphicsResourcesRecreate(bool recreate) | PrivateStatic | 0x01 | |
| void OnPanelChanged(BaseVisualElementPanel obj) | Private | 0x08 | |
| void AttachToPanel() | Private | 0x00 | |
| void DetachFromPanel() | Private | 0x00 | |
| void InitRenderChain() | Private | 0x00 | |
| void Reset() | PublicFinal+2 flags | 0x00 | |
| void DestroyRenderChain() | Private | 0x00 | |
| void OnPanelIsFlatChanged() | Private | 0x00 | |
| void OnPanelAtlasChanged() | Private | 0x00 | |
| void OnPanelDrawsInCamerasChanged() | Private | 0x00 | |
| void OnPanelHierarchyChanged(VisualElement ve, const HierarchyChangeType& changeType, IReadOnlyList<UnityEngine.UIElements.VisualElement> additionalContext) | Private | 0x08 | |
| void ResetAllElementsDataRecursive(VisualElement ve) | Private | 0x08 | |
| bool get_disposed() | 2 flags | 0x01 | |
| void set_disposed(bool value) | Private+1 flags | 0x01 | |
| void Dispose(bool disposing) | 2 flags | 0x01 |