implements IDisposable
0x00x0060
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_VertsPool | TempAllocator<UnityEngine.UIElements.Vertex> | Private | — | |
| 0x08 | m_IndexPool | TempAllocator<System.UInt16> | Private | — | |
| 0x08 | m_MeshWriteDataPool | List<UnityEngine.UIElements.MeshWriteData> | Private | — | |
| 0x08 | m_FillGradientMeshIndices | List<System.Int32> | Private | — | |
| 0x08 | m_FillGradients | List<UnityEngine.UIElements.FillGradient> | Private | — | |
| 0x04 | m_FillGradientDataCount | int | Private | — | |
| 0x003C | 0x04 | padding / unreflected | |||
| 0x08 | m_FillTextureMeshIndices | List<System.Int32> | Private | — | |
| 0x08 | m_FillTextures | List<UnityEngine.Texture> | Private | — | |
| 0x04 | m_FillTextureDataCount | int | Private | — | |
| 0x04 | m_MeshWriteDataCount | int | Private | — | |
| 0x01 | m_Disposed | bool | Private | — | |
| 0x0059 | 0x07 | unreflected bytes to end of DetachedAllocator | |||
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | Public+1 flags | 0x00 | |
| void Dispose() | PublicFinal+2 flags | 0x00 | |
| void Dispose(bool disposing) | 1 flags | 0x01 |