implements IDisposable
0x00x0058
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_VertexDecl | long | Private+1 flags | — | |
| 0x08 | m_DefaultStencilState | long | Private+1 flags | — | |
| 0x04 | m_CurrentIndex | uint | Private | — | |
| 0x0024 | 0x04 | padding / unreflected | |||
| 0x08 | m_CommandListPool | Stack<UnityEngine.UIElements.UIR.CommandList> | Private | — | |
| 0x08 | m_DefaultCommandList | CommandList | Private | — | |
| 0x08 | m_CommandListsArray | List<UnityEngine.UIElements.UIR.CommandList>[] | Private | — | |
| 0x08 | m_CurrentFrameCommandLists | List<UnityEngine.UIElements.UIR.CommandList> | Private | — | |
| 0x08 | m_UIRenderersWithDrawCallData | List<UnityEngine.UIElements.UIRenderer> | Private | — | |
| 0x04 | m_TextureSlotCount | TextureSlotCount | Private | — | |
| 0x01 | <disposed>k__BackingField | bool | Private | — | |
| 0x0055 | 0x03 | unreflected bytes to end of CommandListManager | |||
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(long vertexDecl, long defaultStencilState) | Public+1 flags | 0x08 | |
| CommandList get_defaultCommandList() | Public+1 flags | 0x08 | |
| CommandList GetOrCreateCommandList(VisualElement owner, Material material, const CommandFlags& commandFlags) | Public | 0x08 | |
| void AdvanceFrame() | Public | 0x00 | |
| void BeginSerialize(const TextureSlotCount& textureSlotCount) | Public | 0x04 | |
| void EndSerialize() | Public | 0x00 | |
| bool get_disposed() | 2 flags | 0x01 | |
| void set_disposed(bool value) | Private+1 flags | 0x01 | |
| void Dispose() | PublicFinal+2 flags | 0x00 | |
| void ResetUIRendererDrawCallData() | Public | 0x00 | |
| void Dispose(bool disposing) | 1 flags | 0x01 |