| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , Tab ) | Public | — | 0x08 |
| ref Tab Address(int ) | Public | — | 0x08 |
| Tab Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, Tab item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Tab item) | 1 flags | | 0x08 |
| Tab System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Tab item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Tab item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Tab item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Tab item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Tab[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.Tab> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Tab System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, VisualElement item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(VisualElement item) | 1 flags | | 0x08 |
| VisualElement System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, VisualElement item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(VisualElement item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(VisualElement item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(VisualElement item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const VisualElement[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.VisualElement> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| VisualElement System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IResolvedStyle item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IResolvedStyle item) | 1 flags | | 0x08 |
| IResolvedStyle System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IResolvedStyle item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IResolvedStyle item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IResolvedStyle item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IResolvedStyle item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IResolvedStyle[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.IResolvedStyle> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IResolvedStyle System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IStylePropertyAnimations item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IStylePropertyAnimations item) | 1 flags | | 0x08 |
| IStylePropertyAnimations System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IStylePropertyAnimations item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IStylePropertyAnimations item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IStylePropertyAnimations item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IStylePropertyAnimations item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IStylePropertyAnimations[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.IStylePropertyAnimations> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IStylePropertyAnimations System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ITransitionAnimations item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ITransitionAnimations item) | 1 flags | | 0x08 |
| ITransitionAnimations System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ITransitionAnimations item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ITransitionAnimations item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ITransitionAnimations item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ITransitionAnimations item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ITransitionAnimations[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.Experimental.ITransitionAnimations> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ITransitionAnimations System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IExperimentalFeatures item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IExperimentalFeatures item) | 1 flags | | 0x08 |
| IExperimentalFeatures System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IExperimentalFeatures item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IExperimentalFeatures item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IExperimentalFeatures item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IExperimentalFeatures item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IExperimentalFeatures[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.IExperimentalFeatures> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IExperimentalFeatures System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IVisualElementScheduler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IVisualElementScheduler item) | 1 flags | | 0x08 |
| IVisualElementScheduler System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IVisualElementScheduler item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IVisualElementScheduler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IVisualElementScheduler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IVisualElementScheduler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IVisualElementScheduler[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.IVisualElementScheduler> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IVisualElementScheduler System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, Focusable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Focusable item) | 1 flags | | 0x08 |
| Focusable System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Focusable item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Focusable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Focusable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Focusable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Focusable[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.Focusable> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Focusable System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, CallbackEventHandler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(CallbackEventHandler item) | 1 flags | | 0x08 |
| CallbackEventHandler System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, CallbackEventHandler item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(CallbackEventHandler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(CallbackEventHandler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(CallbackEventHandler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const CallbackEventHandler[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.CallbackEventHandler> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| CallbackEventHandler System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IEventHandler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IEventHandler item) | 1 flags | | 0x08 |
| IEventHandler System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IEventHandler item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IEventHandler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IEventHandler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IEventHandler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IEventHandler[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.IEventHandler> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IEventHandler System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | | 0x08 |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |