Zdexby TheHolyOneZ
36,909 classes
Class

NavigateFocusRing

: Object
UnityEngine.UIElements.NavigateFocusRing, UnityEngine.UIElementsModule 0x0020 (32 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
implements IFocusRing
0x00x0020

Members 8

OffsetSizeNameTypeFlagsDefault
0x08LeftChangeDirectionPublicStatic+1 flags—
0x08RightChangeDirectionPublicStatic+1 flags—
0x08UpChangeDirectionPublicStatic+1 flags—
0x08DownChangeDirectionPublicStatic+1 flags—
0x08NextFocusChangeDirectionPublicStatic+1 flags—
0x08PreviousFocusChangeDirectionPublicStatic+1 flags—
0x08m_RootVisualElementPrivate+1 flags—
0x08m_RingVisualElementFocusRingPrivate+1 flags—

Functions 9

SignatureFlagsNativeParams
FocusController get_focusController()Private+1 flags—0x08
void .ctor(VisualElement root)Public+1 flags—0x08
FocusChangeDirection GetFocusChangeDirection(Focusable currentFocusable, EventBase e)PublicFinal+2 flags—0x08
Focusable GetNextFocusable(Focusable currentFocusable, FocusChangeDirection direction)Public+2 flags—0x08
bool IsWorldSpaceNavigationValid(Focusable currentFocusable, ref UIDocument& document)Private—0x08
Focusable GetNextFocusable2D(Focusable currentFocusable, ChangeDirection direction, VisualElement root)Private—0x08
bool IsActive(VisualElement v)PrivateStatic—0x08
bool IsNavigable(Focusable focusable)PrivateStatic—0x08
void .cctor()PrivateStatic+1 flags—0x00