Enum MeshFlags Path C++ Link UnityEngine.UIElements.MeshGenerationContext.MeshFlags, UnityEngine.UIElementsModule underlying int32 UnityEngine.UIElementsModule.dll Values 4 NameValueHex None00x00SkipDynamicAtlas20x02IsUsingVectorImageGradients40x04SliceTiled80x08 Used by 1types with a member, parameter or interface of this type RectangleParams // UnityEngine.UIElements.MeshGenerationContext.MeshFlags, UnityEngine.UIElementsModule enum class MeshFlags : int32 { None = 0, SkipDynamicAtlas = 2, IsUsingVectorImageGradients = 4, SliceTiled = 8, };