Zdexby TheHolyOneZ
8,798 structs
Struct

Cursor

: ValueType : Object
UnityEngine.UIElements.Cursor, UnityEngine.UIElementsModule 0x0018 (24 B) UnityEngine.UIElementsModule.dll
implements IEquatable`1
0x00x0018

Members 3

OffsetSizeNameTypeFlags
0x08m_TextureTexture2DPrivate
0x08m_HotspotVector2Private
0x04<defaultCursorId>k__BackingFieldintPrivate
0x00140x04unreflected bytes to end of Cursor

Functions 11

SignatureFlagsNativeParams
Texture2D get_texture()Public+1 flags0x08
void set_texture(Texture2D value)Public+1 flags0x08
Vector2 get_hotspot()Public+1 flags0x08
void set_hotspot(const Vector2& value)Public+1 flags0x08
int get_defaultCursorId()2 flags0x04
void set_defaultCursorId(int value)2 flags0x04
bool Equals(object obj)Public+1 flags0x08
bool Equals(const Cursor& other)PublicFinal+2 flags0x18
int GetHashCode()Public+1 flags0x04
bool op_Equality(const Cursor& style1, const Cursor& style2)PublicStatic+1 flags0x18
string ToString()Public+1 flags0x08

Used by 20

types with a member, parameter or interface of this type