Zdexby TheHolyOneZ
8,798 structs
Struct

Angle

: ValueType : Object
UnityEngine.UIElements.Angle, UnityEngine.UIElementsModule 0x0008 (8 B) UnityEngine.UIElementsModule.dll
implements IEquatable`1
0x00x0008

Members 3

OffsetSizeNameTypeFlags
0x08s_AngleUnitLookupDictionary<System.StringPrivateStatic+1 flags
0x04m_ValuefloatPrivate
0x04m_UnitUnitPrivate

Functions 17

SignatureFlagsNativeParams
Angle None()Static+1 flags—0x08
float get_value()Public+1 flags—0x04
void set_value(float value)Public+1 flags—0x04
AngleUnit get_unit()Public+1 flags—0x04
void set_unit(const AngleUnit& value)Public+1 flags—0x04
bool IsNone()1 flags—0x01
void .ctor(float value, const AngleUnit& unit)Public+1 flags—0x04
void .ctor(float value, const Unit& unit)Private+1 flags—0x04
float ToDegrees()Public—0x04
Angle op_Implicit(float value)PublicStatic+1 flags—0x08
bool op_Equality(const Angle& lhs, const Angle& rhs)PublicStatic+1 flags—0x08
bool op_Inequality(const Angle& lhs, const Angle& rhs)PublicStatic+1 flags—0x08
bool Equals(const Angle& other)PublicFinal+2 flags—0x08
bool Equals(object obj)Public+1 flags—0x08
int GetHashCode()Public+1 flags—0x04
string ToString()Public+1 flags0x08
void .cctor()PrivateStatic+1 flags0x00

Used by 16

types with a member, parameter or interface of this type