Enum EditState Path C++ Link UnityEngine.UI.InputField.EditState, UnityEngine.UI underlying int32 UnityEngine.UI.dll Values 2 NameValueHex Continue00x00Finish10x01 Used by 1types with a member, parameter or interface of this type InputField // UnityEngine.UI.InputField.EditState, UnityEngine.UI enum class EditState : int32 { Continue = 0, Finish = 1, };