Zdexby TheHolyOneZ
36,909 classes
Class

SignalReceiver

: MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.Timeline.SignalReceiver, Unity.Timeline 0x0028 (40 B) inherited 0x0020 Unity.Timeline.dll
0x00x0028

Members 1

OffsetSizeNameTypeFlagsDefault
0x08m_EventsEventKeyValuePrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 14

SignatureFlagsNativeParams
void OnNotify(const Playable& origin, INotification notification, object context)PublicFinal+2 flags0x10
void AddReaction(SignalAsset asset, UnityEvent reaction)Public0x08
int AddEmptyReaction(UnityEvent reaction)Public0x08
void Remove(SignalAsset asset)Public0x08
IEnumerable<UnityEngine.Timeline.SignalAsset> GetRegisteredSignals()Public0x08
UnityEvent GetReaction(SignalAsset key)Public0x08
int Count()Public0x04
void ChangeSignalAtIndex(int idx, SignalAsset newKey)Public0x08
void RemoveAtIndex(int idx)Public0x04
void ChangeReactionAtIndex(int idx, UnityEvent reaction)Public0x08
UnityEvent GetReactionAtIndex(int idx)Public0x08
SignalAsset GetSignalAssetAtIndex(int idx)Public0x08
void OnEnable()Private0x00
void .ctor()Public+1 flags0x00