Zdexby TheHolyOneZ
36,909 classes
Class

SignalEmitter

: Marker : ScriptableObject : Object : Object
UnityEngine.Timeline.SignalEmitter, Unity.Timeline 0x0038 (56 B) inherited 0x0028 Unity.Timeline.dll
0x00x0038

Members 3

OffsetSizeNameTypeFlagsDefault
0x01m_RetroactiveboolPrivate—
0x01m_EmitOnceboolPrivate—
0x002A0x06padding / unreflected
0x08m_AssetSignalAssetPrivate—
Inherited from Marker 2
OffsetSizeNameTypeFlagsDefault
0x08m_TimedoublePrivate—
0x08<parent>k__BackingFieldTrackAssetPrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 9

SignatureFlagsNativeParams
bool get_retroactive()Public+1 flags0x01
void set_retroactive(bool value)Public+1 flags0x01
bool get_emitOnce()Public+1 flags0x01
void set_emitOnce(bool value)Public+1 flags0x01
SignalAsset get_asset()Public+1 flags0x08
void set_asset(SignalAsset value)Public+1 flags0x08
PropertyName UnityEngine.Playables.INotification.get_id()PrivateFinal+3 flags0x04
NotificationFlags UnityEngine.Timeline.INotificationOptionProvider.get_flags()PrivateFinal+3 flags0x02
void .ctor()Public+1 flags0x00