Enum InitialState Path C++ Link UnityEngine.Timeline.ActivationControlPlayable.InitialState, Unity.Timeline underlying int32 Unity.Timeline.dll Values 3 NameValueHex Unset00x00Active10x01Inactive20x02 Used by 1types with a member, parameter or interface of this type ActivationControlPlayable // UnityEngine.Timeline.ActivationControlPlayable.InitialState, Unity.Timeline enum class InitialState : int32 { Unset = 0, Active = 1, Inactive = 2, };