| string get_version() | Public+1 flags | | 0x08 |
| void set_version(const string& value) | 2 flags | | 0x08 |
| FontAsset get_defaultFontAsset() | Public+1 flags | | 0x08 |
| void set_defaultFontAsset(FontAsset value) | Public+1 flags | | 0x08 |
| string get_defaultFontAssetPath() | Public+1 flags | | 0x08 |
| void set_defaultFontAssetPath(const string& value) | Public+1 flags | | 0x08 |
| List<UnityEngine.TextCore.Text.FontAsset> get_fallbackFontAssets() | Public+1 flags | | 0x08 |
| void set_fallbackFontAssets(List<UnityEngine.TextCore.Text.FontAsset> value) | Public+1 flags | | 0x08 |
| List<UnityEngine.TextCore.Text.FontAsset> get_fallbackOSFontAssets() | 2 flags | | 0x08 |
| bool get_isFallbackOSFontAssetsInitialized() | 2 flags | | 0x01 |
| FontAsset GetDefaultFont() | Private | | 0x08 |
| List<UnityEngine.TextCore.Text.FontAsset> GetFallbackFontAssets(bool isRaster, int textPixelSize) | 3 flags | | 0x08 |
| bool get_matchMaterialPreset() | Public+1 flags | | 0x01 |
| void set_matchMaterialPreset(bool value) | Public+1 flags | | 0x01 |
| int get_missingCharacterUnicode() | Public+1 flags | | 0x04 |
| void set_missingCharacterUnicode(int value) | Public+1 flags | | 0x04 |
| bool get_clearDynamicDataOnBuild() | Public+1 flags | | 0x01 |
| void set_clearDynamicDataOnBuild(bool value) | Public+1 flags | | 0x01 |
| bool get_enableEmojiSupport() | Public+1 flags | | 0x01 |
| void set_enableEmojiSupport(bool value) | Public+1 flags | | 0x01 |
| List<UnityEngine.TextCore.Text.TextAsset> get_emojiFallbackTextAssets() | Public+1 flags | | 0x08 |
| void set_emojiFallbackTextAssets(List<UnityEngine.TextCore.Text.TextAsset> value) | Public+1 flags | | 0x08 |
| SpriteAsset get_defaultSpriteAsset() | Public+1 flags | | 0x08 |
| void set_defaultSpriteAsset(SpriteAsset value) | Public+1 flags | | 0x08 |
| string get_defaultSpriteAssetPath() | Public+1 flags | | 0x08 |
| void set_defaultSpriteAssetPath(const string& value) | Public+1 flags | | 0x08 |
| List<UnityEngine.TextCore.Text.SpriteAsset> get_fallbackSpriteAssets() | Public+1 flags | | 0x08 |
| void set_fallbackSpriteAssets(List<UnityEngine.TextCore.Text.SpriteAsset> value) | Public+1 flags | | 0x08 |
| void set_s_GlobalSpriteAsset(SpriteAsset value) | PrivateStatic+1 flags | | 0x08 |
| SpriteAsset get_s_GlobalSpriteAsset() | Static+2 flags | | 0x08 |
| uint get_missingSpriteCharacterUnicode() | Public+1 flags | | 0x04 |
| void set_missingSpriteCharacterUnicode(uint value) | Public+1 flags | | 0x04 |
| TextStyleSheet get_defaultStyleSheet() | Public+1 flags | | 0x08 |
| void set_defaultStyleSheet(TextStyleSheet value) | Public+1 flags | | 0x08 |
| string get_styleSheetsResourcePath() | Public+1 flags | | 0x08 |
| void set_styleSheetsResourcePath(const string& value) | Public+1 flags | | 0x08 |
| string get_defaultColorGradientPresetsPath() | Public+1 flags | | 0x08 |
| void set_defaultColorGradientPresetsPath(const string& value) | Public+1 flags | | 0x08 |
| UnicodeLineBreakingRules get_lineBreakingRules() | Public+1 flags | | 0x08 |
| void set_lineBreakingRules(UnicodeLineBreakingRules value) | Public+1 flags | | 0x08 |
| bool get_displayWarnings() | Public+1 flags | | 0x01 |
| void set_displayWarnings(bool value) | Public+1 flags | | 0x01 |
| void OnEnable() | Private | | 0x00 |
| void OnDestroy() | Private | | 0x00 |
| void InitializeFontReferenceLookup() | 1 flags | | 0x00 |
| FontAsset GetCachedFontAsset(Font font) | 1 flags | | 0x08 |
| List<UnityEngine.TextCore.Text.FontAsset> GetOSFontAssetList() | Private | | 0x08 |
| long CreateNativeObject(const IntPtr[]& fallbacks, long managedObject) | PrivateStatic | | 0x08 |
| void DestroyNativeObject(long m_NativeTextSettings, long managedObject) | PrivateStatic | | 0x08 |
| void UpdateFallbacks(long ptr, const IntPtr[]& fallbacks) | PrivateStatic | | 0x08 |
| long get_nativeTextSettings() | 2 flags | | 0x08 |
| IntPtr[] GetGlobalFallbacks() | Private | | 0x08 |
| void SetNativeTextSettingsDirty() | 1 flags | | 0x00 |
| void UpdateNativeTextSettings() | 1 flags | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |
| long CreateNativeObject_Injected(ref ManagedSpanWrapper& fallbacks, long managedObject) | PrivateStatic | | 0x10 |
| void UpdateFallbacks_Injected(long ptr, ref ManagedSpanWrapper& fallbacks) | PrivateStatic | | 0x10 |