Zdexby TheHolyOneZ
36,909 classes
Class

SplineMath

: Object
UnityEngine.Splines.SplineMath, Unity.Splines 0x0010 (16 B) inherited 0x0010 Unity.Splines.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 7

SignatureFlagsNativeParams
float RayLineParameter(const float3& ro, const float3& rd, const float3& lineOrigin, const float3& lineDir)PublicStatic0x0C
float3 RayLineDistance(const float3& ro, const float3& rd, const float3& a, const float3& b)PublicStatic0x0C
ValueTuple<Unity.Mathematics.float3 RayLineNearestPoint(const float3& ro, const float3& rd, const float3& a, const float3& b)PublicStatic0x18
ValueTuple<Unity.Mathematics.float3 RayLineNearestPoint(const float3& ro, const float3& rd, const float3& a, const float3& b, ref float& rayParam, ref float& lineParam)PublicStatic0x18
float3 PointLineNearestPoint(const float3& p, const float3& a, const float3& b, ref float& lineParam)PublicStatic0x0C
float DistancePointLine(const float3& p, const float3& a, const float3& b)PublicStatic0x0C
float GetUnitCircleTangentLength()Static+1 flags0x04