| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , Spline ) | Public | — | 0x08 |
| ref Spline Address(int ) | Public | — | 0x08 |
| Spline Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, Spline item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Spline item) | 1 flags | | 0x08 |
| Spline System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Spline item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Spline item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Spline item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Spline item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Spline[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Splines.Spline> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Spline System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ISpline item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ISpline item) | 1 flags | | 0x08 |
| ISpline System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ISpline item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ISpline item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ISpline item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ISpline item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ISpline[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Splines.ISpline> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ISpline System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IReadOnlyList<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IReadOnlyList<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| IReadOnlyList<UnityEngine.Splines.BezierKnot> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IReadOnlyList<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IReadOnlyList<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IReadOnlyList<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IReadOnlyList<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IReadOnlyList<UnityEngine.Splines.BezierKnot>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.Generic.IReadOnlyList<UnityEngine.Splines.BezierKnot>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IReadOnlyList<UnityEngine.Splines.BezierKnot> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IEnumerable<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IEnumerable<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| IEnumerable<UnityEngine.Splines.BezierKnot> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IEnumerable<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IEnumerable<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IEnumerable<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IEnumerable<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IEnumerable<UnityEngine.Splines.BezierKnot>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.Generic.IEnumerable<UnityEngine.Splines.BezierKnot>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IEnumerable<UnityEngine.Splines.BezierKnot> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IEnumerable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IEnumerable item) | 1 flags | | 0x08 |
| IEnumerable System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IEnumerable item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IEnumerable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IEnumerable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IEnumerable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IEnumerable[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.IEnumerable> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IEnumerable System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IReadOnlyCollection<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IReadOnlyCollection<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| IReadOnlyCollection<UnityEngine.Splines.BezierKnot> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IReadOnlyCollection<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IReadOnlyCollection<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IReadOnlyCollection<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IReadOnlyCollection<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IReadOnlyCollection<UnityEngine.Splines.BezierKnot>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.Generic.IReadOnlyCollection<UnityEngine.Splines.BezierKnot>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IReadOnlyCollection<UnityEngine.Splines.BezierKnot> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IList<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IList<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| IList<UnityEngine.Splines.BezierKnot> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IList<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IList<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IList<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IList<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IList<UnityEngine.Splines.BezierKnot>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.Generic.IList<UnityEngine.Splines.BezierKnot>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IList<UnityEngine.Splines.BezierKnot> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ICollection<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ICollection<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| ICollection<UnityEngine.Splines.BezierKnot> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ICollection<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ICollection<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ICollection<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ICollection<UnityEngine.Splines.BezierKnot> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ICollection<UnityEngine.Splines.BezierKnot>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.Generic.ICollection<UnityEngine.Splines.BezierKnot>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ICollection<UnityEngine.Splines.BezierKnot> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | | 0x08 |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |