| SplineContainer get_Container() | Public+1 flags | | 0x08 |
| void set_Container(SplineContainer value) | Public+1 flags | | 0x08 |
| int get_SplineIndex() | Public+1 flags | | 0x04 |
| void set_SplineIndex(int value) | Public+1 flags | | 0x04 |
| EmbeddedSplineDataType get_Type() | Public+1 flags | | 0x04 |
| void set_Type(const EmbeddedSplineDataType& value) | Public+1 flags | | 0x04 |
| string get_Key() | Public+1 flags | | 0x08 |
| void set_Key(const string& value) | Public+1 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .ctor(const string& key, const EmbeddedSplineDataType& type, SplineContainer container, int splineIndex) | Public+1 flags | | 0x08 |
| bool TryGetSpline(ref Spline& spline) | Public | | 0x08 |
| bool TryGetFloatData(ref SplineData<System.Single>& data) | Public | | 0x08 |
| bool TryGetFloat4Data(ref SplineData<Unity.Mathematics.float4>& data) | Public | | 0x08 |
| bool TryGetIntData(ref SplineData<System.Int32>& data) | Public | | 0x08 |
| bool TryGetObjectData(ref SplineData<UnityEngine.Object>& data) | Public | | 0x08 |
| SplineData<System.Single> GetOrCreateFloatData() | Public | | 0x08 |
| SplineData<Unity.Mathematics.float4> GetOrCreateFloat4Data() | Public | | 0x08 |
| SplineData<System.Int32> GetOrCreateIntData() | Public | | 0x08 |
| SplineData<UnityEngine.Object> GetOrCreateObjectData() | Public | | 0x08 |