Zdexby TheHolyOneZ
36,909 classes
Class

ConversionPassData

: Object
UnityEngine.Rendering.Vrs.ConversionPassData, Unity.RenderPipelines.Core.Runtime 0x0078 (120 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
0x00x0078

Members 10

OffsetSizeNameTypeFlagsDefault
0x10sriTextureHandleTextureHandlePublic—
0x10mainTexHandleTextureHandlePublic—
0x04mainTexDimensionTextureDimensionPublic—
0x0CmainTexLutHandleBufferHandlePublic—
0x0CvalidatedShadingRateFragmentSizeHandleBufferHandlePublic—
0x004C0x04padding / unreflected
0x08computeShaderComputeShaderPublic—
0x04kernelIndexintPublic—
0x10scaleBiasVector4Public—
0x08dispatchSizeVector2IntPublic—
0x01yFlipboolPublic—
0x00750x03unreflected bytes to end of ConversionPassData

Functions 1

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00

Used by 3

types with a member, parameter or interface of this type