Zdexby TheHolyOneZ
36,909 classes
Class

VolumeCollection

: Object
UnityEngine.Rendering.VolumeCollection, Unity.RenderPipelines.Core.Runtime 0x0028 (40 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
0x00x0028

Members 4

OffsetSizeNameTypeFlagsDefault
—0x04k_MaxLayerCountintStatic+2 flags32
0x08m_SortedVolumesDictionary<System.Int32Private+1 flags—
0x08m_VolumesList<UnityEngine.Rendering.Volume>Private+1 flags—
0x08m_SortNeededDictionary<System.Int32Private+1 flags—

Functions 9

SignatureFlagsNativeParams
int get_count()Public+1 flags0x04
bool Register(Volume volume, int layer)Public0x08
bool Unregister(Volume volume, int layer)Public0x08
bool ChangeLayer(Volume volume, int previousLayerIndex, int currentLayerIndex)Public0x08
void SortByPriority(List<UnityEngine.Rendering.Volume> volumes)Static+1 flags0x08
List<UnityEngine.Rendering.Volume> GrabVolumes(const LayerMask& mask)Public0x08
void SetLayerIndexDirty(int layerIndex)Public0x04
bool IsComponentActiveInMask(const LayerMask& layerMask)Public—0x04
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type