Class ShaderResources : Object Path C++ Link UnityEngine.Rendering.Universal.XRSystemData.ShaderResources, Unity.RenderPipelines.Universal.Runtime 0x0020 (32 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll 0x00x0020 Members 2 Show inherited members OffsetSizeNameTypeFlagsDefault0x00100x08xrOcclusionMeshPSShaderPublic—0x00180x08xrMirrorViewPSShaderPublic— Functions 1 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags0x36c4700x00 Used by 1types with a member, parameter or interface of this type XRSystemData // UnityEngine.Rendering.Universal.XRSystemData.ShaderResources, Unity.RenderPipelines.Universal.Runtime // size 0x0020 (32), inherited 0x0010 class ShaderResources : public Object { public: Shader xrOcclusionMeshPS; // 0x0010(0x08) Public Shader xrMirrorViewPS; // 0x0018(0x08) Public void .ctor(); // 0x36c470 [Public SpecialName] };