Zdexby TheHolyOneZ
36,909 classes
Class

UniversalRenderPipelineRuntimeShaders

: Object
UnityEngine.Rendering.Universal.UniversalRenderPipelineRuntimeShaders, Unity.RenderPipelines.Universal.Runtime 0x0058 (88 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0058

Members 9

OffsetSizeNameTypeFlagsDefault
0x04m_VersionintPrivate—
0x00140x04padding / unreflected
0x08m_FallbackErrorShaderShaderPrivate—
0x08m_BlitHDROverlayShader1 flags—
0x08m_CoreBlitPSShader1 flags—
0x08m_CoreBlitColorAndDepthPSShader1 flags—
0x08m_SamplingPSShaderPrivate—
0x08m_TerrainDetailLitShaderPrivate—
0x08m_TerrainDetailGrassBillboardShaderPrivate—
0x08m_TerrainDetailGrassShaderPrivate—

Functions 23

SignatureFlagsNativeParams
int get_version()PublicFinal+3 flags0x04
bool UnityEngine.Rendering.IRenderPipelineGraphicsSettings.get_isAvailableInPlayerBuild()PrivateFinal+3 flags0x01
Shader get_fallbackErrorShader()Public+1 flags0x08
void set_fallbackErrorShader(Shader value)Public+1 flags0x08
Shader get_blitHDROverlay()Public+1 flags0x08
void set_blitHDROverlay(Shader value)Public+1 flags0x08
Shader get_coreBlitPS()Public+1 flags0x08
void set_coreBlitPS(Shader value)Public+1 flags0x08
Shader get_coreBlitColorAndDepthPS()Public+1 flags0x08
void set_coreBlitColorAndDepthPS(Shader value)Public+1 flags0x08
Shader get_samplingPS()Public+1 flags0x08
void set_samplingPS(Shader value)Public+1 flags0x08
Shader GetOriginalTerrainDetailLitShader()1 flags0x08
Shader GetOriginalTerrainDetailGrassBillboardShader()1 flags0x08
Shader GetOriginalTerrainDetailGrassShader()1 flags0x08
void ClearOriginalTerrainDetailShaders()1 flags0x00
Shader get_terrainDetailLitShader()Public+1 flags0x08
void set_terrainDetailLitShader(Shader value)Public+1 flags0x08
Shader get_terrainDetailGrassBillboardShader()Public+1 flags0x08
void set_terrainDetailGrassBillboardShader(Shader value)Public+1 flags0x08
Shader get_terrainDetailGrassShader()Public+1 flags0x08
void set_terrainDetailGrassShader(Shader value)Public+1 flags0x08
void .ctor()Public+1 flags0x00