Zdexby TheHolyOneZ
36,909 classes
Class

UniversalAdditionalLightData

: MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.Rendering.Universal.UniversalAdditionalLightData, Unity.RenderPipelines.Universal.Runtime 0x0068 (104 B) inherited 0x0020 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0068

Members 21

OffsetSizeNameTypeFlagsDefault
0x01m_UsePipelineSettingsboolPrivate—
0x04AdditionalLightsShadowResolutionTierCustomintPublicStatic+1 flags—
0x04AdditionalLightsShadowResolutionTierLowintPublicStatic+1 flags—
0x04AdditionalLightsShadowResolutionTierMediumintPublicStatic+1 flags—
0x04AdditionalLightsShadowResolutionTierHighintPublicStatic+1 flags—
0x04AdditionalLightsShadowDefaultResolutionTierintPublicStatic+1 flags—
0x04AdditionalLightsShadowDefaultCustomResolutionintPublicStatic+1 flags—
0x00210x07padding / unreflected
0x08m_LightLightPrivate+1 flags—
0x04AdditionalLightsShadowMinimumResolutionintPublicStatic+1 flags—
0x04m_AdditionalLightsShadowResolutionTierintPrivate—
0x01m_CustomShadowLayersboolPrivate—
0x00350x03padding / unreflected
0x08m_LightCookieSizeVector2Private—
0x08m_LightCookieOffsetVector2Private—
0x04m_SoftShadowQualitySoftShadowQualityPrivate—
0x04m_RenderingLayersMaskRenderingLayerMaskPrivate—
0x04m_ShadowRenderingLayersMaskRenderingLayerMaskPrivate—
0x04m_VersionVersionPrivate—
0x04m_LightLayerMaskLightLayerEnumPrivate—
0x04m_ShadowLayerMaskLightLayerEnumPrivate—
0x04m_RenderingLayersuintPrivate—
0x04m_ShadowRenderingLayersuintPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 25

SignatureFlagsNativeParams
bool get_usePipelineSettings()Public+1 flags0x01
void set_usePipelineSettings(bool value)Public+1 flags0x01
Light get_light()2 flags0x08
int get_additionalLightsShadowResolutionTier()Public+1 flags0x04
bool get_customShadowLayers()Public+1 flags0x01
void set_customShadowLayers(bool value)Public+1 flags0x01
Vector2 get_lightCookieSize()Public+1 flags0x08
void set_lightCookieSize(const Vector2& value)Public+1 flags0x08
Vector2 get_lightCookieOffset()Public+1 flags0x08
void set_lightCookieOffset(const Vector2& value)Public+1 flags0x08
SoftShadowQuality get_softShadowQuality()Public+1 flags0x04
void set_softShadowQuality(const SoftShadowQuality& value)Public+1 flags0x04
RenderingLayerMask get_renderingLayers()Public+1 flags0x04
void set_renderingLayers(const RenderingLayerMask& value)Public+1 flags0x04
RenderingLayerMask get_shadowRenderingLayers()Public+1 flags0x04
void set_shadowRenderingLayers(const RenderingLayerMask& value)Public+1 flags0x04
void SyncLightAndShadowLayers()Private0x00
void UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()PrivateFinal+2 flags0x00
void UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()PrivateFinal+2 flags0x00
LightLayerEnum get_lightLayerMask()Public+1 flags0x04
void set_lightLayerMask(const LightLayerEnum& value)Public+1 flags0x04
LightLayerEnum get_shadowLayerMask()Public+1 flags0x04
void set_shadowLayerMask(const LightLayerEnum& value)Public+1 flags0x04
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00

Used by 3

types with a member, parameter or interface of this type