| TextureHandle[][] CheckAndGetTextureHandle(ref TextureHandle[][]& handle) | Private | | 0x08 |
| void CheckAndSetTextureHandle(ref TextureHandle[][]& handle, const TextureHandle[][]& newHandle) | Private | | 0x08 |
| TextureHandle[][] get_lightTextures() | 2 flags | | 0x08 |
| void set_lightTextures(const TextureHandle[][]& value) | 2 flags | | 0x08 |
| TextureHandle[] get_normalsTexture() | 2 flags | | 0x08 |
| void set_normalsTexture(const TextureHandle[]& value) | 2 flags | | 0x08 |
| TextureHandle[][] get_shadowTextures() | 2 flags | | 0x08 |
| void set_shadowTextures(const TextureHandle[][]& value) | 2 flags | | 0x08 |
| TextureHandle get_upscaleTexture() | 2 flags | | 0x10 |
| void set_upscaleTexture(const TextureHandle& value) | 2 flags | | 0x10 |
| TextureHandle get_cameraSortingLayerTexture() | 2 flags | | 0x10 |
| void set_cameraSortingLayerTexture(const TextureHandle& value) | 2 flags | | 0x10 |