Zdexby TheHolyOneZ
36,909 classes
Class

TaaPassData

: Object
UnityEngine.Rendering.Universal.TemporalAA.TaaPassData, Unity.RenderPipelines.Universal.Runtime 0x0088 (136 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0088

Members 12

OffsetSizeNameTypeFlagsDefault
0x10dstTexTextureHandle1 flags—
0x10srcColorTexTextureHandle1 flags—
0x10srcDepthTexTextureHandle1 flags—
0x10srcMotionVectorTexTextureHandle1 flags—
0x10srcTaaAccumTexTextureHandle1 flags—
0x08materialMaterial1 flags—
0x04passIndexint1 flags—
0x04taaFrameInfluencefloat1 flags—
0x04taaVarianceClampScalefloat1 flags—
0x00740x04padding / unreflected
0x08taaFilterWeightsfloat[]1 flags—
0x01taaLowPrecisionSourcebool1 flags—
0x01taaAlphaOutputbool1 flags—
0x00820x06unreflected bytes to end of TaaPassData

Functions 1

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00

Used by 2

types with a member, parameter or interface of this type