Zdexby TheHolyOneZ
36,909 classes
Class

SplitToning

: VolumeComponent : ScriptableObject : Object : Object
UnityEngine.Rendering.Universal.SplitToning, Unity.RenderPipelines.Universal.Runtime 0x0050 (80 B) inherited 0x0038 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0050

Members 3

OffsetSizeNameTypeFlagsDefault
0x08shadowsColorParameterPublic—
0x08highlightsColorParameterPublic—
0x08balanceClampedFloatParameterPublic—
Inherited from VolumeComponent 4
OffsetSizeNameTypeFlagsDefault
0x01activeboolPublic—
0x00190x07padding / unreflected
0x08<displayName>k__BackingFieldstringPrivate—
0x08parameterListVolumeParameter[]1 flags—
0x08m_ParameterReadOnlyCollectionReadOnlyCollection<UnityEngine.Rendering.VolumeParameter>Private—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 3

SignatureFlagsNativeParams
bool IsActive()PublicFinal+2 flags0x01
bool IsTileCompatible()PublicFinal+2 flags0x01
void .ctor()Public+1 flags0x00