Enum Event Path C++ Link UnityEngine.Rendering.Universal.RenderingLayerUtils.Event, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime.dll Values 2 NameValueHex DepthNormalPrePass00x00Opaque10x01 Used by 5types with a member, parameter or interface of this type DecalRendererFeatureFullScreenPassRendererFeatureRenderingLayerUtilsScriptableRendererFeatureUniversalRenderer // UnityEngine.Rendering.Universal.RenderingLayerUtils.Event, Unity.RenderPipelines.Universal.Runtime enum class Event : int32 { DepthNormalPrePass = 0, Opaque = 1, };