Enum OverrideMaterialMode Path C++ Link UnityEngine.Rendering.Universal.RenderObjects.RenderObjectsSettings.OverrideMaterialMode, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime.dll Values 3 NameValueHex None00x00Material10x01Shader20x02 Used by 1types with a member, parameter or interface of this type RenderObjectsSettings // UnityEngine.Rendering.Universal.RenderObjects.RenderObjectsSettings.OverrideMaterialMode, Unity.RenderPipelines.Universal.Runtime enum class OverrideMaterialMode : int32 { None = 0, Material = 1, Shader = 2, };