Zdexby TheHolyOneZ
36,909 classes
Class

RawDepthHistory

: CameraHistoryItem : ContextItem : Object
UnityEngine.Rendering.Universal.RawDepthHistory, Unity.RenderPipelines.Universal.Runtime 0x0070 (112 B) inherited 0x0020 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0070

Members 4

OffsetSizeNameTypeFlagsDefault
0x08m_Idsint[]Private—
0x08m_Namesstring[]PrivateStatic+1 flags—
0x34m_DescriptorRenderTextureDescriptorPrivate—
0x005C0x04padding / unreflected
0x10m_DescKeyHash128Private—
Inherited from CameraHistoryItem 2
OffsetSizeNameTypeFlagsDefault
0x08m_ownerBufferedRTHandleSystemPrivate—
0x04m_TypeIduintPrivate—

Functions 11

SignatureFlagsNativeParams
void OnCreate(BufferedRTHandleSystem owner, uint typeId)Public+1 flags0x08
RTHandle GetCurrentTexture(int eyeIndex)Public0x08
RTHandle GetPreviousTexture(int eyeIndex)Public0x08
bool IsAllocated()Private0x01
bool IsDirty(ref RenderTextureDescriptor& desc)Private0x34
void Alloc(ref RenderTextureDescriptor& desc, bool xrMultipassEnabled)Private0x34
void Reset()Public+1 flags0x00
RenderTextureDescriptor GetHistoryDescriptor(ref RenderTextureDescriptor& cameraDesc)1 flags0x34
bool Update(ref RenderTextureDescriptor& cameraDesc, bool xrMultipassEnabled)1 flags0x34
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00