Zdexby TheHolyOneZ
36,909 classes
Class

ShaderResources

: Object
UnityEngine.Rendering.Universal.PostProcessData.ShaderResources, Unity.RenderPipelines.Universal.Runtime 0x0098 (152 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0098

Members 17

OffsetSizeNameTypeFlagsDefault
0x08stopNanPSShaderPublic—
0x08subpixelMorphologicalAntialiasingPSShaderPublic—
0x08gaussianDepthOfFieldPSShaderPublic—
0x08bokehDepthOfFieldPSShaderPublic—
0x08cameraMotionBlurPSShaderPublic—
0x08paniniProjectionPSShaderPublic—
0x08lutBuilderLdrPSShaderPublic—
0x08lutBuilderHdrPSShaderPublic—
0x08bloomPSShaderPublic—
0x08temporalAntialiasingPSShaderPublic—
0x08LensFlareDataDrivenPSShaderPublic—
0x08LensFlareScreenSpacePSShaderPublic—
0x08scalingSetupPSShaderPublic—
0x08easuPSShaderPublic—
0x08uberPostPSShaderPublic—
0x08finalPostPassPSShaderPublic—
0x04m_ShaderResourcesVersionintPrivate—
0x00940x04unreflected bytes to end of ShaderResources

Functions 3

SignatureFlagsNativeParams
int get_version()PublicFinal+3 flags0x04
bool get_isAvailableInPlayerBuild()PublicFinal+3 flags0x01
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type