Enum ClusterDeferredPasses Path C++ Link UnityEngine.Rendering.Universal.Internal.DeferredLights.ClusterDeferredPasses, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime.dll Values 3 NameValueHex ClusteredLightsLit00x00ClusteredLightsSimpleLit10x01Fog20x02 // UnityEngine.Rendering.Universal.Internal.DeferredLights.ClusterDeferredPasses, Unity.RenderPipelines.Universal.Runtime enum class ClusterDeferredPasses : int32 { ClusteredLightsLit = 0, ClusteredLightsSimpleLit = 1, Fog = 2, };