0x00x0080
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_LutBuilderLdr | Material | Private+1 flags | — | |
| 0x08 | m_LutBuilderHdr | Material | Private+1 flags | — | |
| 0x04 | m_HdrLutFormat | GraphicsFormat | 2 flags | — | |
| 0x04 | m_LdrLutFormat | GraphicsFormat | 2 flags | — | |
| 0x01 | m_AllowColorGradingACESHDR | bool | Private | — | |
| 0x0079 | 0x07 | unreflected bytes to end of ColorGradingLutPass | |||
Inherited from ScriptableRenderPass 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | k_CameraTarget | RTHandle | PublicStatic | — | |
| 0x0008 | 0x08 | padding / unreflected | |||
| 0x04 | <renderPassEvent>k__BackingField | RenderPassEvent | Private | — | |
| 0x01 | <requiresIntermediateTexture>k__BackingField | bool | Private | — | |
| 0x0015 | 0x03 | padding / unreflected | |||
| 0x08 | m_ProfingSampler | ProfilingSampler | Private | — | |
| 0x08 | m_PassName | string | Private | — | |
| 0x01 | <isBlitRenderPass>k__BackingField | bool | Private | — | |
| 0x0029 | 0x03 | padding / unreflected | |||
| 0x04 | <renderPassQueueIndex>k__BackingField | int | Private | — | |
| 0x10 | m_ColorAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x10 | m_InputAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x08 | <renderTargetFormat>k__BackingField | GraphicsFormat[] | Private | — | |
| 0x04 | m_Input | ScriptableRenderPassInput | Private | — | |
Functions 10
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData) | Public+1 flags | 0x28 | |
| void .ctor(const RenderPassEvent& evt, PostProcessData data) | Public+1 flags | 0x08 | |
| void Setup(ref RTHandle& internalLut) | Public | 0x08 | |
| void ConfigureDescriptor(ref PostProcessingData& postProcessingData, ref RenderTextureDescriptor& descriptor, ref FilterMode& filterMode) | Public | 0x34 | |
| void ConfigureDescriptor(ref UniversalPostProcessingData& postProcessingData, ref RenderTextureDescriptor& descriptor, ref FilterMode& filterMode) | Public | 0x34 | |
| void ExecutePass(RasterCommandBuffer cmd, PassData passData, RTHandle internalLutTarget) | PrivateStatic | 0x08 | |
| void Render(RenderGraph renderGraph, ContextContainer frameData, ref TextureHandle& internalColorLut) | 1 flags | 0x10 | |
| void RecordRenderGraph(RenderGraph renderGraph, ContextContainer frameData) | Public+1 flags | 0x08 | |
| void Cleanup() | Public | 0x00 | |
| Material <.ctor>g__Load|6_0(Shader shader) | Static+1 flags | 0x08 |