Enum DebugSceneOverrideMode Path C++ Link UnityEngine.Rendering.Universal.DebugSceneOverrideMode, Unity.RenderPipeline.Universal.ShaderLibrary underlying int32 Unity.RenderPipeline.Universal.ShaderLibrary.dll Values 5 NameValueHex None00x00Overdraw10x01Wireframe20x02SolidWireframe30x03ShadedWireframe40x04 Used by 1types with a member, parameter or interface of this type DebugDisplaySettingsRendering // UnityEngine.Rendering.Universal.DebugSceneOverrideMode, Unity.RenderPipeline.Universal.ShaderLibrary enum class DebugSceneOverrideMode : int32 { None = 0, Overdraw = 1, Wireframe = 2, SolidWireframe = 3, ShadedWireframe = 4, };