| void CopyBuffer(ComputeShader copyShader, CommandBuffer cmd, GraphicsBuffer src, int srcOffsetInDWords, GraphicsBuffer dst, int dstOffsetInDwords, int sizeInDWords) | PublicStatic | | 0x08 |
| void CopyBuffer(ComputeShader copyShader, GraphicsBuffer src, int srcOffsetInDWords, GraphicsBuffer dst, int dstOffsetInDwords, int sizeInDwords) | PublicStatic | | 0x08 |
| bool ReallocateBuffer(ComputeShader copyShader, int oldCapacity, int newCapacity, int elementSizeInBytes, ref GraphicsBuffer& buffer) | PublicStatic | | 0x08 |
| long get_MaxGraphicsBufferSizeInBytes() | PublicStatic+1 flags | | 0x08 |
| float get_MaxGraphicsBufferSizeInGigaBytes() | PublicStatic+1 flags | | 0x04 |
| int DivUp(int x, int y) | PublicStatic | | 0x04 |
| int DivUp(int x, uint y) | PublicStatic | | 0x04 |
| uint DivUp(uint x, uint y) | PublicStatic | | 0x04 |
| uint3 DivUp(const uint3& x, const uint3& y) | PublicStatic | | 0x0C |
| void Flush(CommandBuffer cmd) | PublicStatic | | 0x08 |