Zdexby TheHolyOneZ
36,909 classes
Class

GraphicsHelpers

: Object
UnityEngine.Rendering.UnifiedRayTracing.GraphicsHelpers, Unity.UnifiedRayTracing.Runtime 0x0010 (16 B) inherited 0x0010 Unity.UnifiedRayTracing.Runtime.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 10

SignatureFlagsNativeParams
void CopyBuffer(ComputeShader copyShader, CommandBuffer cmd, GraphicsBuffer src, int srcOffsetInDWords, GraphicsBuffer dst, int dstOffsetInDwords, int sizeInDWords)PublicStatic0x08
void CopyBuffer(ComputeShader copyShader, GraphicsBuffer src, int srcOffsetInDWords, GraphicsBuffer dst, int dstOffsetInDwords, int sizeInDwords)PublicStatic0x08
bool ReallocateBuffer(ComputeShader copyShader, int oldCapacity, int newCapacity, int elementSizeInBytes, ref GraphicsBuffer& buffer)PublicStatic0x08
long get_MaxGraphicsBufferSizeInBytes()PublicStatic+1 flags0x08
float get_MaxGraphicsBufferSizeInGigaBytes()PublicStatic+1 flags0x04
int DivUp(int x, int y)PublicStatic0x04
int DivUp(int x, uint y)PublicStatic0x04
uint DivUp(uint x, uint y)PublicStatic0x04
uint3 DivUp(const uint3& x, const uint3& y)PublicStatic0x0C
void Flush(CommandBuffer cmd)PublicStatic0x08