Zdexby TheHolyOneZ
36,909 classes
Class

TextureCurve

: Object
UnityEngine.Rendering.TextureCurve, Unity.RenderPipelines.Core.Runtime 0x0040 (64 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
implements IDisposable
0x00x0040

Members 11

OffsetSizeNameTypeFlagsDefault
—0x04k_PrecisionintPrivateStatic+1 flags128
—0x04k_StepfloatPrivateStatic+1 flags1006632960
0x04<length>k__BackingFieldintPrivate—
0x01m_LoopboolPrivate—
0x00150x03padding / unreflected
0x04m_ZeroValuefloatPrivate—
0x04m_RangefloatPrivate—
0x08m_CurveAnimationCurvePrivate—
0x08m_LoopingCurveAnimationCurvePrivate—
0x08m_TextureTexture2DPrivate—
0x01m_IsCurveDirtyboolPrivate—
0x01m_IsTextureDirtyboolPrivate—
0x003A0x06unreflected bytes to end of TextureCurve

Functions 15

SignatureFlagsNativeParams
int get_length()Public+1 flags0x04
void set_length(int value)Private+1 flags0x04
Keyframe get_Item(int index)Public+1 flags0x1C
void .ctor(AnimationCurve baseCurve, float zeroValue, bool loop, ref Vector2& bounds)Public+1 flags0x08
void .ctor(const Keyframe[]& keys, float zeroValue, bool loop, ref Vector2& bounds)Public+1 flags0x08
void Dispose()PublicFinal+2 flags0x00
void Release()Public0x00
void SetDirty()Public0x00
GraphicsFormat GetTextureFormat()PrivateStatic0x04
Texture2D GetTexture()Public0x08
float Evaluate(float time)Public0x04
int AddKey(float time, float value)Public0x04
int MoveKey(int index, ref Keyframe& key)Public0x1C
void RemoveKey(int index)Public0x04
void SmoothTangents(int index, float weight)Public0x04

Used by 4

types with a member, parameter or interface of this type