| int get_maxMipLevelPadding() | PublicStatic+1 flags | | 0x04 |
| RTHandle get_AtlasTexture() | Public+1 flags | | 0x08 |
| void .ctor(int width, int height, const GraphicsFormat& format, const FilterMode& filterMode, bool powerOfTwoPadding, const string& name, bool useMipMap) | Public+1 flags | | 0x08 |
| void Release() | Public | | 0x00 |
| void ResetAllocator() | Public | | 0x00 |
| void ClearTarget(CommandBuffer cmd) | Public | | 0x08 |
| int GetTextureMipmapCount(int width, int height) | 1 flags | | 0x04 |
| bool Is2D(Texture texture) | 1 flags | | 0x08 |
| bool IsSingleChannelBlit(Texture source, Texture destination) | 1 flags | | 0x08 |
| void Blit2DTexture(CommandBuffer cmd, const Vector4& scaleOffset, Texture texture, const Vector4& sourceScaleOffset, bool blitMips, const BlitType& blitType) | Private | | 0x10 |
| void MarkGPUTextureValid(int instanceId, bool mipAreValid) | 1 flags | | 0x04 |
| void MarkGPUTextureInvalid(int instanceId) | 1 flags | | 0x04 |
| void BlitTexture(CommandBuffer cmd, const Vector4& scaleOffset, Texture texture, const Vector4& sourceScaleOffset, bool blitMips, int overrideInstanceID) | Public+2 flags | | 0x10 |
| void BlitOctahedralTexture(CommandBuffer cmd, const Vector4& scaleOffset, Texture texture, const Vector4& sourceScaleOffset, bool blitMips, int overrideInstanceID) | Public+2 flags | | 0x10 |
| void BlitCubeTexture2D(CommandBuffer cmd, const Vector4& scaleOffset, Texture texture, bool blitMips, int overrideInstanceID) | Public+2 flags | | 0x10 |
| bool AllocateTexture(CommandBuffer cmd, ref Vector4& scaleOffset, Texture texture, int width, int height, int overrideInstanceID) | Public+2 flags | | 0x10 |
| bool AllocateTextureWithoutBlit(Texture texture, int width, int height, ref Vector4& scaleOffset) | Public | | 0x10 |
| bool AllocateTextureWithoutBlit(int instanceId, int width, int height, ref Vector4& scaleOffset) | Public+2 flags | | 0x10 |
| int GetTextureHash(Texture textureA, Texture textureB) | 1 flags | | 0x08 |
| int GetTextureID(Texture texture) | Public | | 0x08 |
| int GetTextureID(Texture textureA, Texture textureB) | Public | | 0x08 |
| bool IsCached(ref Vector4& scaleOffset, Texture textureA, Texture textureB) | Public | | 0x10 |
| bool IsCached(ref Vector4& scaleOffset, Texture texture) | Public | | 0x10 |
| bool IsCached(ref Vector4& scaleOffset, int id) | Public | | 0x10 |
| Vector2Int GetCachedTextureSize(int id) | 1 flags | | 0x08 |
| bool NeedsUpdate(Texture texture, bool needMips) | Public+2 flags | | 0x08 |
| bool NeedsUpdate(int id, int updateCount, bool needMips) | Public+2 flags | | 0x04 |
| bool NeedsUpdate(Texture textureA, Texture textureB, bool needMips) | Public+2 flags | | 0x08 |
| bool AddTexture(CommandBuffer cmd, ref Vector4& scaleOffset, Texture texture) | Public+2 flags | | 0x10 |
| bool UpdateTexture(CommandBuffer cmd, Texture oldTexture, Texture newTexture, ref Vector4& scaleOffset, const Vector4& sourceScaleOffset, bool updateIfNeeded, bool blitMips) | Public+2 flags | | 0x10 |
| bool UpdateTexture(CommandBuffer cmd, Texture texture, ref Vector4& scaleOffset, bool updateIfNeeded, bool blitMips) | Public+2 flags | | 0x10 |
| bool EnsureTextureSlot(ref bool& isUploadNeeded, ref Vector4& scaleBias, int key, int width, int height) | 1 flags | | 0x10 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |