Zdexby TheHolyOneZ
36,909 classes
Class

SweepLineRectUtils

: Object
UnityEngine.Rendering.SweepLineRectUtils, Unity.RenderPipelines.Core.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlagsDefault
0x08s_EventsBufferVector4[]PrivateStatic—
0x08s_ActiveBufferVector2[]PrivateStatic—

Functions 5

SignatureFlagsNativeParams
float CalculateRectUnionArea(List<UnityEngine.Rect> rects)PublicStatic0x08
float MergeLengthY(const Vector2[]& activeBuffer, int count)PrivateStatic0x08
float CalculateRectUnionArea(const Vector4[]& eventsBuffer, const Vector2[]& activeBuffer, int eventCount)PrivateStatic0x08
void InsertEvents(ref Rect& rect, const Vector4[]& eventsBuffer, ref int& eventCount)PrivateStatic0x10
void .cctor()PrivateStatic+1 flags0x00