Zdexby TheHolyOneZ
36,909 classes
Class

SurfaceDataAttributes

: Attribute : Object
UnityEngine.Rendering.SurfaceDataAttributes, Unity.RenderPipelines.Core.Runtime 0x0030 (48 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
0x00x0030

Members 6

OffsetSizeNameTypeFlagsDefault
0x08displayNamesstring[]Public—
0x01isDirectionboolPublic—
0x01sRGBDisplayboolPublic—
0x001A0x02padding / unreflected
0x04precisionFieldPrecisionPublic—
0x01checkIsNormalizedboolPublic—
0x00210x07padding / unreflected
0x08preprocessorstringPublic—

Functions 2

SignatureFlagsNativeParams
void .ctor(const string& displayName, bool isDirection, bool sRGBDisplay, const FieldPrecision& precision, bool checkIsNormalized, const string& preprocessor)Public+1 flags0x08
void .ctor(const string[]& displayNames, bool isDirection, bool sRGBDisplay, const FieldPrecision& precision, bool checkIsNormalized, const string& preprocessor)Public+1 flags0x08