Zdexby TheHolyOneZ
36,909 classes
Class

ShaderStrippingSetting

: Object
UnityEngine.Rendering.ShaderStrippingSetting, Unity.RenderPipelines.Core.Runtime 0x0020 (32 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
0x00x0020

Members 4

OffsetSizeNameTypeFlagsDefault
0x04m_VersionVersionPrivate—
0x01m_ExportShaderVariantsboolPrivate—
0x00150x03padding / unreflected
0x04m_ShaderVariantLogLevelShaderVariantLogLevelPrivate—
0x01m_StripRuntimeDebugShadersboolPrivate—
0x001D0x03unreflected bytes to end of ShaderStrippingSetting

Functions 9

SignatureFlagsNativeParams
int get_version()PublicFinal+3 flags0x04
bool UnityEngine.Rendering.IRenderPipelineGraphicsSettings.get_isAvailableInPlayerBuild()PrivateFinal+3 flags0x01
bool get_exportShaderVariants()Public+1 flags0x01
void set_exportShaderVariants(bool value)Public+1 flags0x01
ShaderVariantLogLevel get_shaderVariantLogLevel()Public+1 flags0x04
void set_shaderVariantLogLevel(const ShaderVariantLogLevel& value)Public+1 flags0x04
bool get_stripRuntimeDebugShaders()Public+1 flags0x01
void set_stripRuntimeDebugShaders(bool value)Public+1 flags0x01
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type