Enum ResourceType Path C++ Link UnityEngine.Rendering.Sampling.SamplingResources.ResourceType, Unity.RenderPipelines.Core.Runtime underlying int32 Unity.RenderPipelines.Core.Runtime.dll Values 3 NameValueHex BlueNoiseTextures10x01SobolMatrices20x02All30x03 // UnityEngine.Rendering.Sampling.SamplingResources.ResourceType, Unity.RenderPipelines.Core.Runtime enum class ResourceType : int32 { BlueNoiseTextures = 1, SobolMatrices = 2, All = 3, };