Zdexby TheHolyOneZ
36,909 classes
Class

ShaderResources

: Object
UnityEngine.Rendering.STP.ShaderResources, Unity.RenderPipelines.Core.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
0x00x0010

Members 19

OffsetSizeNameTypeFlagsDefault
0x04_StpConstantBufferDataintPublicStatic+1 flags—
0x04_StpBlueNoiseInintPublicStatic+1 flags—
0x04_StpDebugOutintPublicStatic+1 flags—
0x04_StpInputColorintPublicStatic+1 flags—
0x04_StpInputDepthintPublicStatic+1 flags—
0x04_StpInputMotionintPublicStatic+1 flags—
0x04_StpInputStencilintPublicStatic+1 flags—
0x04_StpIntermediateColorintPublicStatic+1 flags—
0x04_StpIntermediateConvergenceintPublicStatic+1 flags—
0x04_StpIntermediateWeightsintPublicStatic+1 flags—
0x04_StpPriorLumaintPublicStatic+1 flags—
0x04_StpLumaintPublicStatic+1 flags—
0x04_StpPriorDepthMotionintPublicStatic+1 flags—
0x04_StpDepthMotionintPublicStatic+1 flags—
0x04_StpPriorFeedbackintPublicStatic+1 flags—
0x04_StpFeedbackintPublicStatic+1 flags—
0x04_StpPriorConvergenceintPublicStatic+1 flags—
0x04_StpConvergenceintPublicStatic+1 flags—
0x04_StpOutputintPublicStatic+1 flags—

Functions 1

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00