Zdexby TheHolyOneZ
8,798 structs
Struct

RayTracingAccelerationStructureHandle

: ValueType : Object
UnityEngine.Rendering.RenderGraphModule.RayTracingAccelerationStructureHandle, Unity.RenderPipelines.Core.Runtime 0x000C (12 B) Unity.RenderPipelines.Core.Runtime.dll
0x00x000C

Members 2

OffsetSizeNameTypeFlags
0x0Cs_NullHandleRayTracingAccelerationStructureHandlePrivateStatic
0x0ChandleResourceHandle2 flags

Functions 5

SignatureFlagsNativeParams
RayTracingAccelerationStructureHandle get_nullHandle()PublicStatic+1 flags0x0C
void .ctor(int handle)2 flags0x04
RayTracingAccelerationStructure op_Implicit(const RayTracingAccelerationStructureHandle& handle)PublicStatic+1 flags0x0C
bool IsValid()Public0x01
void .cctor()PrivateStatic+1 flags0x00

Used by 3

types with a member, parameter or interface of this type