Zdexby TheHolyOneZ
36,909 classes
Class

Scan

: Object
UnityEngine.Rendering.RadeonRays.Scan, Unity.UnifiedRayTracing.Runtime 0x0030 (48 B) inherited 0x0010 Unity.UnifiedRayTracing.Runtime.dll
0x00x0030

Members 7

OffsetSizeNameTypeFlagsDefault
0x08shaderScanComputeShaderPrivate+1 flags—
0x04kernelScanintPrivate+1 flags—
0x001C0x04padding / unreflected
0x08shaderReduceComputeShaderPrivate+1 flags—
0x04kernelReduceintPrivate+1 flags—
—0x04kKeysPerThreaduintPrivateStatic+1 flags4
—0x04kGroupSizeuintPrivateStatic+1 flags256
—0x04kKeysPerGroupuintPrivateStatic+1 flags1024
0x002C0x04unreflected bytes to end of Scan

Functions 4

SignatureFlagsNativeParams
void .ctor(RadeonRaysShaders shaders)Public+1 flags0x08
void Execute(CommandBuffer cmd, GraphicsBuffer buffer, uint inputKeysOffset, uint outputKeysOffset, uint scratchDataOffset, uint size)Public0x08
void SetState(CommandBuffer cmd, ComputeShader shader, int kernelIndex, uint size, GraphicsBuffer buffer, uint inputKeysOffset, uint scratchDataOffset, uint outputKeysOffset)Private0x08
ulong GetScratchDataSizeInDwords(uint size)PublicStatic0x08

Used by 1

types with a member, parameter or interface of this type