| void .ctor(RadeonRaysShaders shaders) | Public+1 flags | | 0x08 |
| uint GetScratchDataSizeInDwords(uint triangleCount) | Public | | 0x04 |
| uint GetBvhNodeCount(uint leafCount) | PublicStatic | | 0x04 |
| uint GetResultDataSizeInDwords(uint triangleCount) | Public | | 0x04 |
| void Execute(CommandBuffer cmd, GraphicsBuffer vertices, int verticesOffset, uint vertexStride, GraphicsBuffer indices, int indicesOffset, int baseIndex, const IndexFormat& indexFormat, uint triangleCount, GraphicsBuffer scratch, ref BottomLevelLevelAccelStruct& result) | Public | | 0x20 |
| void BindKernelArguments(CommandBuffer cmd, int kernel, GraphicsBuffer vertices, GraphicsBuffer indices, GraphicsBuffer scratch, const ScratchBufferLayout& scratchLayout, const BottomLevelLevelAccelStruct& result, bool setSortedCodes) | Private | | 0x24 |