Zdexby TheHolyOneZ
36,909 classes
Class

ShaderIDs

: Object
UnityEngine.Rendering.ProbeReferenceVolume.ShaderIDs, Unity.RenderPipelines.Core.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
0x00x0010

Members 15

OffsetSizeNameTypeFlagsDefault
0x04_APVResIndexintPublicStatic+1 flags—
0x04_APVResCellIndicesintPublicStatic+1 flags—
0x04_APVResL0_L1RxintPublicStatic+1 flags—
0x04_APVResL1G_L1RyintPublicStatic+1 flags—
0x04_APVResL1B_L1RzintPublicStatic+1 flags—
0x04_APVResL2_0intPublicStatic+1 flags—
0x04_APVResL2_1intPublicStatic+1 flags—
0x04_APVResL2_2intPublicStatic+1 flags—
0x04_APVResL2_3intPublicStatic+1 flags—
0x04_APVProbeOcclusionintPublicStatic+1 flags—
0x04_APVResValidityintPublicStatic+1 flags—
0x04_SkyOcclusionTexL0L1intPublicStatic+1 flags—
0x04_SkyShadingDirectionIndicesTexintPublicStatic+1 flags—
0x04_SkyPrecomputedDirectionsintPublicStatic+1 flags—
0x04_AntiLeakDataintPublicStatic+1 flags—

Functions 1

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00