Zdexby TheHolyOneZ
36,909 classes
Class

CellStreamingScratchBuffer

: Object
UnityEngine.Rendering.ProbeReferenceVolume.CellStreamingScratchBuffer, Unity.RenderPipelines.Core.Runtime 0x0038 (56 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
0x00x0038

Members 5

OffsetSizeNameTypeFlagsDefault
0x10stagingBufferNativeArray<System.Byte>Public—
0x04<chunkCount>k__BackingFieldintPrivate+1 flags—
0x04<chunkSize>k__BackingFieldintPrivate+1 flags—
0x04m_CurrentBufferintPrivate—
0x002C0x04padding / unreflected
0x08m_GraphicsBuffersGraphicsBuffer[]Private—

Functions 6

SignatureFlagsNativeParams
void .ctor(int chunkCount, int chunkSize, bool allocateGraphicsBuffers)Public+1 flags0x04
void Swap()Public0x00
void Dispose()Public0x00
GraphicsBuffer get_buffer()Public+1 flags0x08
int get_chunkCount()Public+1 flags0x04
int get_chunkSize()Public+1 flags0x04

Used by 9

types with a member, parameter or interface of this type