| 0x04 | shape | Shape | Public | — |
| 0x0C | size | Vector3 | Public | — |
| 0x04 | radius | float | Public | — |
| 0x04 | mode | Mode | Public | — |
| 0x04 | intensityScale | float | Public | — |
| 0x04 | overriddenDilationThreshold | float | Public | — |
| 0x0C | virtualOffsetRotation | Vector3 | Public | — |
| 0x04 | virtualOffsetDistance | float | Public | — |
| 0x04 | geometryBias | float | Public | — |
| 0x04 | virtualOffsetThreshold | float | Public | — |
| 0x04 | rayOriginBias | float | Public | — |
| 0x0C | skyDirection | Vector3 | Public | — |
| 0x0C | skyShadingDirectionRotation | Vector3 | 1 flags | — |
| 0x04 | directSampleCount | int | Public | — |
| 0x04 | indirectSampleCount | int | Public | — |
| 0x04 | sampleCountMultiplier | int | Public | — |
| 0x04 | maxBounces | int | Public | — |
| 0x04 | skyOcclusionSampleCount | int | Public | — |
| 0x04 | skyOcclusionMaxBounces | int | Public | — |
| 0x04 | renderingLayerMaskOperation | RenderingLayerMaskOperation | Public | — |
| 0x01 | renderingLayerMask | byte | Public | — |
| 0x0091 | 0x03 | padding / unreflected |
| 0x04 | version | Version | Private | — |
| 0x01 | invalidateProbes | bool | Public | — |
| 0x01 | overrideDilationThreshold | bool | Public | — |
| 0x009A | 0x06 | unreflected bytes to end of ProbeAdjustmentVolume |