Zdexby TheHolyOneZ
8,798 structs
Struct

InstanceHandle

: ValueType : Object
UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime 0x0004 (4 B) Unity.RenderPipelines.GPUDriven.Runtime.dll
0x00x0004

Members 2

OffsetSizeNameTypeFlags
0x04<index>k__BackingFieldintPrivate
0x04InvalidInstanceHandlePublicStatic+1 flags

Functions 11

SignatureFlagsNativeParams
int get_index()Public+1 flags0x04
void set_index(int value)Private+1 flags0x04
int get_instanceIndex()Public+1 flags0x04
InstanceType get_type()Public+1 flags0x04
bool get_valid()Public+1 flags0x01
InstanceHandle Create(int instanceIndex, const InstanceType& instanceType)PublicStatic0x04
InstanceHandle FromInt(int value)PublicStatic0x04
bool Equals(const InstanceHandle& other)PublicFinal+2 flags0x04
int CompareTo(const InstanceHandle& other)PublicFinal+2 flags0x04
int GetHashCode()Public+1 flags0x04
void .cctor()PrivateStatic+1 flags0x00

Used by 29

types with a member, parameter or interface of this type